Newton 2

The new version of our physics engine plug-in for After Effects offers endless possibilities

Newton interprets 2D composition layers as rigid bodies interacting in a real environment. Newton provides many simulation controllers such as body properties (type, density, friction, bounciness, velocity, etc), global properties (gravity, solver), and allows the creation of joints between bodies. Once simulation is completed, animation is recreated in After Effects with standard keyframes.

New Features in v2:

  • 4 types of joint to link bodies
  • Efficient and clean user interface
  • Better support of shape layers
  • Magnetism system
  • Gravity scale, convex hull, fixed rotation
  • Scene snapshots, actions history, comprehensive user's guide...

Main Features:

  • Robust and efficient physics engine
  • Many controllers: gravity, friction, velocity...
  • Support of text, masks and shapes
  • Various body types: static, dynamic, dormant...
  • Magnetism
  • Joints between bodies
  • Intuitive user interface


Checkout our free tools...


Have a look on our projects...